- 01 Dec, 2020 4 commits
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aap authored
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aap authored
Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios
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erorcun authored
add -console cmdline arg instead of #if 0/1
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Zach Charo authored
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3 The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn. This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
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- 30 Nov, 2020 3 commits
- 29 Nov, 2020 3 commits
- 28 Nov, 2020 6 commits
- 27 Nov, 2020 1 commit
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Nikolay Korolev authored
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- 26 Nov, 2020 4 commits
- 25 Nov, 2020 2 commits
- 24 Nov, 2020 2 commits
- 23 Nov, 2020 2 commits
- 22 Nov, 2020 4 commits
- 21 Nov, 2020 5 commits
- 19 Nov, 2020 4 commits